AI Insights · Timothy · April 2023
Top 5 Solitaire Games Performance in the US in Q1 2023
In Q1 2023, the top 5 Solitaire games in the US showed varied performance in downloads, revenue, and active users, with notable trends across different metrics.
In the first quarter of 2023, the top 5 Solitaire games on a unified platform in the United States demonstrated diverse performance trends. Here's a closer look at how each app fared in terms of weekly downloads, revenue, and active users.
Solitaire Cash by Papaya Gaming saw its weekly downloads fluctuate, starting at around 86K in late December and peaking at approximately 96K in early January. Downloads then dipped to about 52K in mid-February before recovering to 76K by the end of March. The game maintained a robust user base, with weekly active users ranging from 405K to 454K throughout the quarter.
Solitaire by MobilityWare experienced steady weekly revenue, with a notable increase from $20K to $33K in late March. Weekly downloads showed a decreasing trend, starting at 68K in late December and falling to about 48K by the end of March. The app's weekly active users ranged from 3.5M to 4M, indicating a strong and consistent user engagement.
Fishdom Solitaire from Playrix had an impressive increase in weekly revenue, starting at about $87K and rising to approximately $338K by the end of March. Weekly downloads also showed growth, beginning at 15K in late December and peaking at around 95K in late March. The game’s weekly active users increased significantly from 29K to 186K over the quarter.
Solitaire Classic - Classic by Yang Li had modest weekly revenue, remaining relatively stable around $200. Weekly downloads fluctuated, starting at 64K in late December, dropping to 23K in early March, and then recovering to around 55K by the end of March. Weekly active users varied between 92K and 132K during the quarter.
Solitaire Grand Harvest by Supertreat stood out with high weekly revenue, maintaining around $2.6M to $3M throughout the quarter. Weekly downloads showed a peak of 85K in early January but generally hovered around 34K to 66K for the rest of the quarter. The game’s weekly active users ranged from 141K to 202K, demonstrating a strong and engaged player base.
For more detailed insights and data on these games, visit Sensor Tower.